![]() ![]() I get a bugsplat error every time I try to launch the game. Additionally, I think we could have a return of the 2D scope from Killing Floor 1, as I'm not a fan of having zero mouse sensitivity nor am i a fan of trying to hipfire with the Crossbow I would use them if TWI didn't break KF2. If it is indeed intended to be part of the weapon's base stats, I'll definitely be terrified to see its killing power in the hands of the Sharpshooter. TWI already said they wouldn't want to implement that, at least not in KF2 but could happen in future Titles. Due to how weapon models are implemented into the game, adding and removing attachments would require entirely new models for each combination on each weapon. Ursprünglich geschrieben von Aya Shameimaru:Think these weapons are ready to be released alongside the Sharpshooter perk, or would you say that they're a tad overpowered for what they are?Īs for the crossbow, I think the damage can stay, though I am genuinely curious if they're saving the stunning power of both weapons for a perk skill (Bodyshotting a gorefast with the LAR will stun it). This screams KF3 new feature, if KF3 ever happens. Additionally, I think we could have a return of the 2D scope from Killing Floor 1, as I'm not a fan of having zero mouse sensitivity nor am i a fan of trying to hipfire with the Crossbow Personally, i think its current ammo count and penetration score should stay, though i think later down the line, its base damage should be closer to that of the M1911, so as to account for perk progression.Īs for the crossbow, I think the damage can stay, though I am genuinely curious if they're saving the stunning power of both weapons for a perk skill (Bodyshotting a gorefast with the LAR will stun it). Looking at the Lever Action Rifle, i can't help but think that it's pretty much a $200 Desert Eagle. Pros: Has retrievable ammo Can shoot through multiple zeds Good stunning, sometimes. For example, if the scope dial indicates it adjusts arrow hits 1/2 inch at. Almost everybody sticked to the Crossbow and for good reason. Not saying this because the game is hard or anything, Im saying this because I find no use for the weapon other than a near guaranteed stun on Scrakes (which loves to not work sometimes). To start off the thread, i think the weapons themselves are at a pretty good spot in the absence of that perk, though I feel that they'll definitely need to nerf both weapons in order to account for the Sharpshooter's perk bonuses. Crossbow hunting in Newfoundland and Labrador Hunting laws Crossbows may now. All trademarks are property of their respective owners in the US and other countries. Think these weapons are ready to be released alongside the Sharpshooter perk, or would you say that they're a tad overpowered for what they are? I already found the base zoom FOV for each non-scoped (the crossbow, m14, and railgun since they have a different zoom amount in the scope) weapon in the game: Flamethrowers and MWG: 80. ![]()
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